RimWorld Console Edition - Ideology

Double Eleven
PS4
Average rating 4.78 stars out of 5 stars from 9 ratings
  • Offline play enabled
  • 1 player
  • PS4 Version
    PS4 Pro enhanced
  • DUALSHOCK 4 vibration
Blood, Use of Drugs, Violence
  • Offline play enabled
  • 1 player
  • PS4 Version
    PS4 Pro enhanced
  • DUALSHOCK 4 vibration

Ratings

Global player ratings

Average rating 4.78 stars out of 5 stars from 9 ratings
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WHAT DO YOU BELIEVE?
With the Ideology expansion, each person in the game gets a belief system. Expand your RimWorld Console Edition experience with a ton of new additions and features.

MEMES
Each belief system is built around a collection of 1-4 core memes, where each meme represents a core idea in the belief system. By combining memes and changing the details of how they are expressed, you can create a near-infinite variety of different belief systems.

PRECEPTS
Each meme can give rise to a variety of different precepts. Each precept is a specific rule or guideline which affects a specific behavior or preference. The same meme won’t always imply the same precepts - if you want fine control, you can edit and randomize precepts exactly the way you like.

CONVERSION
People can convert each other to new beliefs. You can assign wardens to convert prisoners, or use the special abilities of your moral guide. People will also spontaneously try to convert those around them.

SPECIAL ROLES
Make use of your favourite colonists’ strengths and skills by assigning them formal social roles. Each belief system defines special roles that believers can take on.

RITUALS
Each belief system defines a collection of unique rituals. These player-controlled events are special gatherings that have a variety of impacts depending on how they are carried out.

GAURANLEN TREES
A unique type of tree called the Gauranlen tree will occasionally sprout near your colony. These majestic orange trees have a symbiotic relationship with small creatures called dryads. The tree supports the dryads, and in return the dryads protect the tree. Each tree has a few dryads attached to it.

RELIC HUNTS
Every belief system holds some special objects as relics. It might be an ancient sword, a skull, a piece of armor, or anything else. Embark on multi-part quests to find and collect the relics that you believe in.

ADDITIONAL QUESTS
Ideology also adds some new quests not related to the relics.

NEW BUILDINGS
Belief systems unlock new buildings. Many of the buildings are used to support rituals. Belief systems also unlock specific new buildables that have specific functions.

STYLES
Each belief system is associated with different aesthetic styles. Styles affect how many things look - rituals, furniture, floors, apparel, and art. Your colonists will enjoy being around things that match the styles of their belief system, and some may reject styles of other beliefs.

NEW APPAREL
Beyond styles, belief systems can make people want to wear specific items of apparel. Some of these can be specific to certain social roles as well - a priest or moral leader may need to wear a special hat or robe.

ARCHONEXUS ENDGAME
As your colony grows wealthy, you’ll have the opportunity to sell the whole thing and start anew with your favorite colonists and animals. In return, you’ll receive a piece of a map that leads to the archonexus - a conduit through which an ancient machine superintelligence is said to affect the physical world.

Platform:
PS4
Release:
25/4/2023
Publisher:
Double Eleven
Genres:
Simulation
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