Vampire: The Masquerade® - Bloodlines™ 2

Paradox Interactive
PS5
Average rating 3.96 stars out of five stars from 2.2K ratings
  • In-game purchases optional
  • Offline play enabled
  • 1 player
  • Accessibility features (15)
    Accessibility Features
  • PS5 Version
    Vibration function supported (DualSense wireless controller)
Blood and Gore, Intense Violence, Strong Language, Suggestive Themes
In-Game Purchases
  • In-game purchases optional
  • Offline play enabled
  • 1 player
  • Accessibility features (15)
    Accessibility Features
  • PS5 Version
    Vibration function supported (DualSense wireless controller)

Editions:

Deluxe Edition
  • Vampire: The Masquerade - Bloodlines 2
  • Santa Monica Memories
Premium Edition
  • Vampire: The Masquerade - Bloodlines 2
  • Expansion Pass
  • Santa Monica Memories
  • Loose Cannon (Q2 2026)
  • The Flower & the Flame (Q3 2026)

Add-Ons

Ratings and reviews

Global player ratings

Average rating 3.96 stars out of five stars from 2248 ratings
2248 ratings
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EssenceTGGFL
Rated 10/29/2025
Premium Edition
Great Bones!!!!

Okay, so where to begin? I guess we will start with this game has great bones. Everything about the game is fine, I guess, movement around the city, story progression, the fighting is fairly simplistic (but i tend to get bored with most combat in games, so meh). And the clues and storyline are too direct to bring a noir feel to it. It feels like they got the core of the game done and said thats it, ship it. No bells, no whistles, no open worldness to it. But that's just it, it's 'fine'. The game is missing depth and breadth to it (tho as vampires we all are missing breath, haha). It needs to be expanded on, and I don't mean through paid DLC; it isn't worth it at this juncture. Okay, now to be more specific, on your 'first night' in control, you meet a character that invites you to her club, only to have not just; no interactions there, but no nothing, nothing to explore, no people, only a couple of 'clues'. Why have an introduction and invite if nothing is there at that time? Yes, it becomes important later, but for just one moment in time, and that is a waste of space and potential intrigue. one night (well, a couple times, but I only checked once), I figured out where the clues were going to send me, and I went there. The NPC was there, but because I hadn't checked all my 'clues' I couldn't interact with them. Which is sad for 2 reasons, one the other 'clues' didn't add anything to understanding just made it more clear where I was to go next so skippable, and 2 if you have a npc there have the ability to interact with them even if you can't progress (though you should be able to progress if you've pieced it together). For being a dialogue and story diven game, they haven't fleshed out the world. then some fun mentions that have zero relevance. Werewolfs, Mr. Swan, Clans, the Beast, the Masquerade, and I'm sure there are more. These are things that could give the game a more rounded feel. Werewolves are brought up a couple of times but are not in the game at all, while I don't think they are necissarly needed, why bring them up at all if they don't exist in the confines of the game. Mr. Swan, I put because it is a good example of intrigue that a more fleshed-out clan lore could bring to the table. Clans in general are underwhelming outside of a few snipets that is just a choice perk and what skills/clothing you wanna start with. While the beast does show through for you once in chinamtic it doesn't burden you in game. Another aspect that could add some depth, maybe if you tend to overfeed it, could send you into a frenzy or something else. Same for the masquerade, while there is punishment for full-on breakage, there isn't anything that holds you accountable long term, like if you are often spotted doing vampire things, the meter will fill faster and faster the more you are spotted. Lastly, your choices don't feel like they have an impact. While you might get something quick and small for immediate choices, no one seems to treat you differently outside of a quick dialogue spot. Nothing seems to be lasting; it only changes the end outcome, which yeah, is the most important part to have discrepancies, but shouldn't be the only place to have discrepancies. TL;DR The game has a really good starting place, but that is literally all it is. At this point, it is shallow with no player agency.

Vetis12
Rated 10/28/2025
Trash

This game was very poorly optimized for PS5, frame rate drops are terribly bad. PlayStation will not refund btw, they will tell you there is no issue with the game.

drcrazyasssniper
Rated 10/23/2025
Decent game fun to play

Not to bad of a game reminds of another game played ive played alot better than the other one .

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Accessibility Features

Fight your way through a modern-day Seattle on the brink of an open war as an elder Vampire. Meet the power-players, ally yourself and decide who will rule and what the city will become.

A three-front siege on Seattle, a power vacuum in the vampire court and an awakened elder at odds with the voice in their head, realized by BAFTA award winning studio, The Chinese Room.

You are the Monster
Blood sustains you and powers your vampiric Disciplines. You’ll stalk and feed on the city’s population by night. Use your supernatural powers or raw persuasion on civilians and lure them into deep, dark alleys to sate your Hunger. Beware of breaking the Masquerade though: do not reveal what you are or you risk reprisals - at first from law enforcement and then, well, remember you are not all that goes bump in this night.

Explore visceral, immersive combat rewarding entirely different playstyles and approaches based on your choice of vampire clan. Will you wade into the fray with supernatural fists, harangue from afar or rebalance your odds by thinning the herd like the apex predator you are? Clan choice supports these playstyles and more.

A World of Darkness
Enter the World of Darkness and rise through vampire society or rail against it. Experience Seattle - a city full of alluring, dangerous characters and factions, not to mention the mortals at stake in the clash of powers beyond their knowing. In this sequel to the cult classic, your choices, plots and schemes will determine the balance of power and what becomes of the city and its people.

Platform:
PS5
Release:
10/21/2025
Publisher:
Paradox Interactive
Genres:
Role Playing Games
Voice:
English
Screen Languages:
Chinese (Simplified), English, French (France), German, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Spanish, Spanish (Mexico), Turkish
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Software subject to license (us.playstation.com/softwarelicense).

You can download and play this content on the main PS5 console associated with your account (through the “Console Sharing and Offline Play” setting) and on any other PS5 consoles when you login with your same account.