The object of each level is to defeat all of the enemies in the room (if any) and reach the goal. The player can discover terrain by physically bumping into it, or by performing a double jump. The double jump sprays paint bullets out of the player and increases the player’s awareness of their surroundings. If the player happens to bump into spikes or falls to their death, paint will also shoot out from the player’s last position. The room isn’t wiped clean after death so that the player has an easier time navigating after multiple attempts!
This expanded version include new mechanics, Boss encounters to provide a nice challenge and a change of pace.
• 75 platforming levels to test your skills.
• Defeat challenging Bosses! Jump on enemies to open the exit portal Explore levels by painting them with your double jump or, well, dying.
• Death has never been so useful!
• Experience the game’s tight and responsive controls that don’t make you feel cheated when you die.
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